12/18/2023 0 Comments Huntdown knife hunter![]() Recoil is increased over single-handed handguns, making it harder to stay on target (esp. Hunters can either go for a steady, constant fire-rate or try faster two-taps with longer breaks in-between shots. The rhythm is dictated by the shooter, allowing players to experiment. Weapons have to be fired in sequence one after the other. You are committed to use them as pairs until extraction.Upon looting a dead Hunter, you can pick up their dual-wield sets just like you would any other medium-sized weapons. Once in the mission an equipped weapon pairs can not be broken up. It is possible to mix normal and Legendary versions of the same type as matched pairs.ĭual Wielding is available from Rank 1 and does not require any unlocks via Traits. A second handgun of the same type can now be added to the same weapon slot which will then converted to a medium slot when the second pistol gets equipped. Heavy Melee Damage: True damage value of a charged heavy melee attack that hits a Hunter in the Upper-Torso.Įvery Handgun can be equipped for dual-wield as a "matched pair".Melee Damage: True damage value of a regular melee attack that hits a Hunter in the Upper-Torso.Heavier projectiles (such as crossbow bolts) also travel in a ballistic arc. Muzzle Velocity: The velocity (in meters per second) which the fired projectile will travel at.Reload Speed: The time (in seconds) it takes to fully reload the weapon when empty, including any special behaviors such as clip reloading.The higher the percentage, the better the weapon handles. For melee weapons, this takes into account stamina consumption, reach, and angle of the swing arc instead. Handling: An abstract rating of effectiveness taking the following into account: weapon sway, recoil, and bullet spread.Rate of Fire: How many shots can be fired per minute, taking into account shot preparation without any other delay in-between (such as reloading). ![]() Some very powerful weapons will also kill with one hit to the Torso. Effective Range: The range (in meters) that weapons will kill a Hunter in one hit, usually a headshot.Damage: True damage value of a shot that hits a Hunter in the Upper-Torso at 10 meters.
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